xvsdk
3.2.0
|
Classes | |
class | Pose_ |
class | PosePred_ |
class | PoseQuat_ |
class | PoseRot_ |
class | Transform_ |
class | TransformQuat_ |
Functions | |
template<class F = double> | |
Transform_< F > | operator* (Transform_< F > lhs, const Transform_< F > &rhs) |
Vector3d | operator* (const Transform_< double > &a, const Vector3d &p) |
Transform a vector (from current object coordinates to parent frame coordinates). More... | |
Vector3f | operator* (const Transform_< float > &a, const Vector3f &p) |
Transform a vector (from current object coordinates to parent frame coordinates). More... | |
Transform_< float > | inverse (const Transform_< float > &t) |
Compute the inverse transformation. | |
Transform_< double > | inverse (const Transform_< double > &t) |
Compute the inverse transformation. | |
template<class F = double> | |
TransformQuat_< F > | operator* (TransformQuat_< F > lhs, const TransformQuat_< F > &rhs) |
Namespace with details (not needed for API usage).
Vector3d xv::details::operator* | ( | const Transform_< double > & | a, |
const Vector3d & | p | ||
) |
Transform a vector (from current object coordinates to parent frame coordinates).
p | Point in current object coordinates |
Vector3f xv::details::operator* | ( | const Transform_< float > & | a, |
const Vector3f & | p | ||
) |
Transform a vector (from current object coordinates to parent frame coordinates).
p | Point in current object coordinates |