angularAcceleration() const | xv::details::PosePred_< float > | inline |
angularVelocity() const | xv::details::PosePred_< float > | inline |
confidence() const | xv::details::Pose_< float > | inline |
edgeTimestampUs() const | xv::details::PoseRot_< float > | inline |
hostTimestamp() const | xv::details::PoseRot_< float > | inline |
Identity() (defined in xv::PoseF) | xv::PoseF | inlinestatic |
inverse() const | xv::details::Transform_< float > | |
linearAcceleration() const | xv::details::PosePred_< float > | inline |
linearVelocity() const | xv::details::PosePred_< float > | inline |
m_angularAcceleration (defined in xv::details::PosePred_< float >) | xv::details::PosePred_< float > | protected |
m_angularVelocity (defined in xv::details::PosePred_< float >) | xv::details::PosePred_< float > | protected |
m_linearAcceleration (defined in xv::details::PosePred_< float >) | xv::details::PosePred_< float > | protected |
m_linearVelocity (defined in xv::details::PosePred_< float >) | xv::details::PosePred_< float > | protected |
m_rotation (defined in xv::details::Transform_< float >) | xv::details::Transform_< float > | protected |
m_translation (defined in xv::details::Transform_< float >) | xv::details::Transform_< float > | protected |
operator*=(Transform_ const &q) | xv::details::Transform_< float > | |
Pose_() (defined in xv::details::Pose_< float >) | xv::details::Pose_< float > | inline |
Pose_(double c) | xv::details::Pose_< float > | inline |
Pose_(Vector3< float > const &translation, Matrix3< float > const &rotation, double hostTimestamp=std::numeric_limits< double >::infinity(), std::int64_t edgeTimestamp=(std::numeric_limits< std::int64_t >::min)(), double c=0.) | xv::details::Pose_< float > | inline |
PoseF() (defined in xv::PoseF) | xv::PoseF | |
PoseF(Vector3f const &translation, Matrix3f const &rotation, double hostTimestamp=std::numeric_limits< double >::infinity(), std::int64_t edgeTimestamp=(std::numeric_limits< std::int64_t >::min)(), double c=0.) | xv::PoseF | |
PosePred_() (defined in xv::details::PosePred_< float >) | xv::details::PosePred_< float > | inline |
PosePred_(double c) | xv::details::PosePred_< float > | inline |
PosePred_(Vector3< float > const &translation, Matrix3< float > const &rotation, double hostTimestamp=std::numeric_limits< double >::infinity(), std::int64_t edgeTimestamp=(std::numeric_limits< std::int64_t >::min)(), double c=0.) | xv::details::PosePred_< float > | inline |
PoseRot_() (defined in xv::details::PoseRot_< float >) | xv::details::PoseRot_< float > | inline |
PoseRot_(double t, Transform_< float >const &tr={}) (defined in xv::details::PoseRot_< float >) | xv::details::PoseRot_< float > | inline |
PoseRot_(std::int64_t t, Transform_< float >const &tr={}) (defined in xv::details::PoseRot_< float >) | xv::details::PoseRot_< float > | inline |
PoseRot_(double t, std::int64_t te, Transform_< float >const &tr={}) (defined in xv::details::PoseRot_< float >) | xv::details::PoseRot_< float > | inline |
prediction(double dt) const | xv::PoseF | |
quaternion() const | xv::details::Pose_< float > | inline |
rotation() const | xv::details::Transform_< float > | inline |
setAngularAcceleration(Vector3< float > const &v) | xv::details::PosePred_< float > | inline |
setAngularAcceleration(floatconst *v) | xv::details::PosePred_< float > | inline |
setAngularVelocity(Vector3< float > const &v) | xv::details::PosePred_< float > | inline |
setAngularVelocity(floatconst *v) | xv::details::PosePred_< float > | inline |
setConfidence(double c) | xv::details::Pose_< float > | inline |
setEdgeTimestampUs(std::int64_t t) | xv::details::PoseRot_< float > | inline |
setHostTimestamp(double t) | xv::details::PoseRot_< float > | inline |
setLinearAcceleration(Vector3< float > const &v) | xv::details::PosePred_< float > | inline |
setLinearAcceleration(floatconst *v) | xv::details::PosePred_< float > | inline |
setLinearVelocity(Vector3< float > const &v) | xv::details::PosePred_< float > | inline |
setLinearVelocity(floatconst *v) | xv::details::PosePred_< float > | inline |
setQuaternion(Vector4< float > const &v) | xv::details::Pose_< float > | inline |
setQuaternion(floatconst *v) | xv::details::Pose_< float > | inline |
setRotation(Matrix3< float > const &v) | xv::details::Pose_< float > | inline |
setRotation(floatconst *v) | xv::details::Pose_< float > | inline |
setTranslation(Vector3< float > const &v) | xv::details::Transform_< float > | inline |
setTranslation(floatconst *v) | xv::details::Transform_< float > | inline |
transform() const (defined in xv::details::PosePred_< float >) | xv::details::PosePred_< float > | inline |
Transform_() (defined in xv::details::Transform_< float >) | xv::details::Transform_< float > | inline |
Transform_(Vector3< float > const &t, Matrix3< float > const &r={}) (defined in xv::details::Transform_< float >) | xv::details::Transform_< float > | inline |
translation() const | xv::details::Transform_< float > | inline |
x() const | xv::details::Transform_< float > | inline |
y() const | xv::details::Transform_< float > | inline |
z() const | xv::details::Transform_< float > | inline |